

Once these are done, the plan is to move on to working on the live mode for a while. Fully supporting undo-redo of actions done in the Paramaker.Creating sound effects for the different actions you can do in the Paramaker.Making sure the camera controls work well in the Paramaker, regardless of the zoom level and height of your character.
#PARALIVES PARAMAKER SKIN#

We explored different solutions to fix the different issues we had related to that and we’ve made a lot of fixes. This is quite tricky because the clothes do not always follow the body properly when changing the size of a body part. When changing the different body sliders, it changes the size and shapes of your Para but also its clothes. Of course, after selecting a preset, you will also be able to edit the sliders in detail to create the exact look you aim for. Presets are great to quickly create a character. We’re currently working on having features similar to that. Mouth presets (left) and face presets (right) as seen in the character creator of the game Demon’s Souls.
#PARALIVES PARAMAKER CODE#
We’ve worked on the design of this whole feature which is trickier than it seems and now we’ve started the code to get it working, hopefully next week! You could have, for instance, a list of pre-made nose shapes to choose from, a list of pre-made body silhouettes, etc. Games also often have what we call presets: a list of different pre-made shapes for a specific part of the body. It can be the height of the nose or the width of the hips, for instance. In many games, including Paralives, you can change specific sliders to edit the size, position or shape of a specific part of your character’s body. This interface is still a work in progress. In the Eyes section of the Paramaker, you will be able to change some specific eye sliders to mold them as you wish. What’s great about showing sliders that way is that it’s easier to know the exact value of a slider and you can even edit the numbers manually and copy-paste them. It’s a second way for players to edit the shape of the face and of different body parts. Now, we’ve added the ability to also browse the sliders in an interface panel. In Paralives, you can change different body sliders on the character itself. This post is for Patrons only so please don’t share it, thank you! Meanwhile, today, I’m gonna be explaining some of the work we’ve been doing on the Paramaker.

We got A LOT of stuff done in the last two months and we’re taking a bit more time to finish some important tasks before we move on to other parts of the game for a while, mainly, the live mode. As you may know from a previous Patreon post, we are currently focusing on features and improvements related to the character creator module of the game, the Paramaker.
